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Ganryu 2 Switch

Ganryu 2 Switch
Ganryu 2 Switch
Ganryu 2 Switch
Ganryu 2 Switch, Img
Ganryu 2 Switch
Ganryu 2 Switch, Img 1
Ganryu 2 Switch
Ganryu 2 Switch, Img 2
Ganryu 2 Switch
Ganryu 2 Switch, Img 3
Ganryu 2 Switch
Ganryu 2 Switch, Img 4
Ganryu 2 Switch
Ganryu 2 Switch, Img 5
Ganryu 2 Switch
Ganryu 2 Switch, Img 6
Ganryu 2 Switch
Ganryu 2 Switch, Img 7
Ganryu 2 Switch
Ganryu 2 Switch, Img 8
Ganryu 2 Switch
Ganryu 2 Switch, Img 9
Ganryu 2 Switch
Ganryu 2 Switch, Img 10
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£21,07

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(1.000 Kg.)

You will receive your order within 5 - 6 days if you do it from Monday to Friday before 18 pmView options

Ganryu 2 Switch

Buy the game Ganryu 2 from the Nintendo Switch console, the sequel to the game Ganryu made by VISCO in NEOGEO in 1999. The universe is developed in a Jap &ioquín de fantas ía a feudal strongly inspired by the history of Takezo Musashi, whose adventures are developed in a series of books (mainly "The Stone and the Sword").

You play like Miyamoto Musashi traveling through a Jap &easos of the 17th century, from north to south to the island of Ganryu-jima, where everything started between Musashi and Kojiro.

After his victory against Kojiro, Musashi decides to meditate and test his art, in the north of Jap &oatern, in the province of Hokkaido. During one of his meditations, an esp íres ritu got in touch with him: "Miyamoto Musashi, our struggle is not over, I'm waiting for you to finish our fight once and for all!" All Jap &o pay &aquitos for your insult! I hope you Miyamoto Musashi! "

For Musashi there is no doubt that the voice was that of Sasaki Kojiro. His body was defeated, but his esp íres ritu remains, and his intentions remain destructive. Miyamoto Musashi understood then that deb were going to tour Jap from north to south and go to the island of Ganry û-jima, where I beat Sasaki Kojiro for the first time, to fight again and to liberate for ever the esp &iacutias ritu of Kojiro.

Character íres:

  • &iex; A hack 'n'slash inspired by the story of Takezo Musashi "The Stone And The Sword" published in the a ñ os 30 by Eiji Yoshikawa and which is one of the most famous and real stories of the samur &aematios in Jap ó
  • Explore a fantastic 17th-century Jap &eacas: Spring, Summer, Oto ñ or Winter.
  • Corre, jumps twice, jumps down the wall and launches kunais to defeat several enemies.
  • Uses your special abilities, kamis, to take advantage of your enemies.
  • Collect Hanafuda letters to bring up levels.
  • A beautiful pixel-art game inspired by the Sycos like Shinobi 3 and Shadow Dancer.